﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace StrategyGame.Model
{
    public class Knowledge
    {
        /// <summary>
        /// How certain the person is. From 1 (Certain) to 0 (Uncertain).
        /// </summary>
        public int Certainty
        {
            get
            {
                throw new System.NotImplementedException();
            }
            set
            {
            }
        }

        /// <summary>
        /// What the knowledge refers to.
        /// </summary>
        public Thing Thing
        {
            get
            {
                throw new System.NotImplementedException();
            }
            set
            {
            }
        }

        /// <summary>
        /// How correct the person is. From 1 (Correct) to 0 (Incorrect)
        /// </summary>
        public int Correctness
        {
            get
            {
                throw new System.NotImplementedException();
            }
            set
            {
            }
        }
    }
}
